Also, while walking while ADS, a player's footsteps become quieter, as if a player were crouching, or using Dead Silence/ Ninja.Ĭall of Duty 4: Modern Warfare and Call of Duty: Modern Warfare Remastered However, Handguns, SMGs, and Shotguns do not restrict walking speed while ADS. However, while ADS, the player's walking and turning speed is slowed, meaning moving while aiming is much slower than moving while not aiming. While aiming down the sights (ADS), a player's shots become much more accurate than hipfiring an exception to this is with the shotguns in Call of Duty: Modern Warfare 3, where aiming down the sight is just as accurate as hip-firing. 50 seconds, depending on the weapon), hip-firing could have already taken out the enemy and denied them the ability to fire back. Conversely, at very close range, aiming down the sights can be impractical, as in the time it takes to bring up the sights (typically.
Iron sights are present on nearly all in-game weapons, and are vital for killing an enemy at long range, as 'hipfiring' is inaccurate at most ranges greater than about ten to twenty-five yards.